Scenario - April 2014
Posted: Tue Apr 01, 2014 12:55 am
Well, with April 1st being what April 1st is, I thought this month's should be a little more...odd than normal.
So we've got a potential bar fight on our hands. You're being given some pretty wide leeway this month...play with it as you see fit!
You are one character, with no present allies, of whatever race you'd like. Gear, weapons, and other useful accoutrements are at your discretion...please keep them realistic; no overbudened D&D characters, please...and no one brings a ballistae with them into a tavern, so keep that in mind, for those of you who have seen "The Gamers"...
You (green) enter the tavern on the south end, at the main door, and are greeted by the tavern keeper (purple) and note a bartender as the only other employee present (also purple). All doors are closeable...I just didn't want to draw eight doors. You are welcomed into a parlour/common room, which is bustling full of activity. A fire roars on the west wall, and in the northwest corner, a bar with four stools before it adjoins the kitchen entrance. Behind the bar is a door to a hallway leading to five rooms, each supplied with one bunk-style bed to accomodate two guests, and no window. The common room sports five windows, shown in light blue. Tables/bar/front counter are all in tan. Empty chairs are yellow, occupied seats are in blue.
The character in question is red; you suspect he is responsible for burning a farm some way down the road, and rumors have led you to believe he is one who has eluded your grasp before, for other, more personal crimes. You aren't sure if he travels alone or not, though you DO note that a character (grey) seated at the bar takes obvious interest in your arrival. Red hardly notices you, so it appears.
So the question is...how do you approach the situation? Do you try to bribe the tavern keeper for information, accost the highwayman outright in the middle of a crowded common room...or do you burst into a well-practiced song-and-dance routine? Whatever you do, you may assume the responses for your actions, and play out a short description of the shenanigans you cause as they unfold, at your own discretion.
A foul hard rum is available, as well as a rare keg of Hobbit-brewed pale-ale. You have enough coin in your pocket to get thoroughly indecent, as well as to purchase a room for the night and a meal...the local stew, of course. Best of luck. My assurances, next month will be far more...tactically-minded.
So we've got a potential bar fight on our hands. You're being given some pretty wide leeway this month...play with it as you see fit!
You are one character, with no present allies, of whatever race you'd like. Gear, weapons, and other useful accoutrements are at your discretion...please keep them realistic; no overbudened D&D characters, please...and no one brings a ballistae with them into a tavern, so keep that in mind, for those of you who have seen "The Gamers"...
You (green) enter the tavern on the south end, at the main door, and are greeted by the tavern keeper (purple) and note a bartender as the only other employee present (also purple). All doors are closeable...I just didn't want to draw eight doors. You are welcomed into a parlour/common room, which is bustling full of activity. A fire roars on the west wall, and in the northwest corner, a bar with four stools before it adjoins the kitchen entrance. Behind the bar is a door to a hallway leading to five rooms, each supplied with one bunk-style bed to accomodate two guests, and no window. The common room sports five windows, shown in light blue. Tables/bar/front counter are all in tan. Empty chairs are yellow, occupied seats are in blue.
The character in question is red; you suspect he is responsible for burning a farm some way down the road, and rumors have led you to believe he is one who has eluded your grasp before, for other, more personal crimes. You aren't sure if he travels alone or not, though you DO note that a character (grey) seated at the bar takes obvious interest in your arrival. Red hardly notices you, so it appears.
So the question is...how do you approach the situation? Do you try to bribe the tavern keeper for information, accost the highwayman outright in the middle of a crowded common room...or do you burst into a well-practiced song-and-dance routine? Whatever you do, you may assume the responses for your actions, and play out a short description of the shenanigans you cause as they unfold, at your own discretion.
A foul hard rum is available, as well as a rare keg of Hobbit-brewed pale-ale. You have enough coin in your pocket to get thoroughly indecent, as well as to purchase a room for the night and a meal...the local stew, of course. Best of luck. My assurances, next month will be far more...tactically-minded.