Udwin wrote:While 'they're Dunedain', we also have to remember that, as Straelbora has said here and previously, Eriador by the late 3A is practically post-apocalyptic.
Consider: there hasn't been a unified kingdom in 2100+years...
(revisiting this post in response to Elleth's comment here
The term 'Post-Apocalyptic' in a ME context rubs me the wrong way. The standard association of post-apoc is of the Road Warrior/Wasteland Warrior/FallOut 4 variety. This means eeking out a miserable existence in the ruin of former glory. New things are not produced, but repurposed from the detrious of the old. Roving bands prey on the feeble output of others, etc.
And this LOTR is certainly not. Yes, they are living in an age of diminished glory, with access to the ruins of ancient civilizations... but we are also not shown people living in and among the ruins. Things are either old and kept up (e.g. Rivendell, Minis Tirith, Tower of Cirth Ungol), desolate and remote (Weathertop, Argonath), or relatively contemporary and kept up (Bree, Esgaroth, etc.) There no mention of anything like 'the Old Arnorian wall' in Bree or the Shire, so I don't feel like that interaction is a part of anyone's daily life.
As for inspiration, 8-9th century Britain doesn't really fit the bill for post-apoc. Roman stuff isn't being routinely reused and repurposed, art is inspired by older models but dynamic and youthful, and people are not looking back to golden ages of plenty. 5th-6th c. and Britain does, for the sub-Roman Britons, (i.e. Gildas ), but we rarely go back that far for inspiration.